Features
3D board you can spin
Orbit a voxel cube, aim on a sticky depth plane, and win along axes, face diagonals, or space diagonals. Presets: 3×3×3 (3 in a row), 4×4×4, and 5×5×4 (4 in a row).
3D power-ups
Optional power-ups arrive as a package-catch mini-game mid-match. Bank Extra turn, Clear row, or Tip field - then spend them to bend the grid without breaking the core loop.
AI opponent
Play vs AI in the browser with Easy, Medium, Hard, and Extreme difficulty. The AI understands openings, placement, and power-up heuristics - no account required.
Online gameplay
Create a room, share the code or /play/CODE link, both enter names, and the match auto-starts. Reconnect-aware turns keep online seats in sync.
Mobile and desktop
Touch UI uses one-finger aim, two-finger orbit, and three-finger depth. Desktop uses left-drag aim, trackpad two-finger scroll or right-drag orbit, Shift+scroll / Q/E depth, WASD / arrows, and keyboard shortcuts on every chrome button. Aim preview is the cell box only.
Free or Drop placement
Free places any empty cell. Drop picks a column and lets markers fall and stack with light bounce - same win rules, different feel.